I have decided to model a mouse. The animation will be within a kitchen that I will model. To show emotion, the mouse will show pain and happiness. To show particle effects, I will add a fire, which will be present on a hob, where the mouse shows his pain emotion. I think this is a strong idea, and below is a personal schedule I have set myself, while developing this idea:
Step 1 - October
Research current kitchen designs
Create concept storyboard
Step 2 - October
Find and capture reference images for mouse and kitchen
Learn the basics of character modelling
Step 3 - October
Begin to model my mouse character
Begin to model kitchen appliances
Step 4 - October
Focus primarily on the mouse character, setting the right proportions.
Step 5 - November
Model some more kitchen appliances
Step 6 - November
Finish the character model
Continue with modelling the kitchen scene
Begin researching and creating some textures in Photoshop CS3
Step 7 - November
Continue with modelling the kitchen scene
Create more textures
Step 8 - November
Begin applying textures to completed kitchen models, for testing purposes
Step 9 - December
Complete kitchen models
Continue to create textures, following tutorials online
Step 10 - December
Complete textures.
Learn how to use UV mapping tools, to apply them more effectively
Step 11 - December
Apply all textures to models
Add each model to one big scene
Add mouse character to same scene
Re scale where needed
Step 12 - January
Apply joints to character
Rig character
Set IK's and control points
Step 13 - January
Animate character
Step 14 - January
Apply lighting effects
Apply fire particle effects
Render
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